Intermediate Gameplay Software Engineer
RemoteOK
Remote
Full-Time
Posted 13 hours ago • Via remoteOK.com
Description
Weâre looking for an intermediate gameplay engineer to help craft the core player experience in a proprietary engine. This role is focused on building DLC content for an established AAA universe, with an emphasis on new content and story progression tied to sci-fi themes. You will implement quest mechanics, gameplay systems, and progression features in close collaboration with designers, artists, and animators, owning work from prototype through ship. This role is remote-friendly in Canada, with Pacific time overlap required.Similar Roles
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